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kompilace blendru / linux / ubuntu http://blender3d.cz/forum/viewtopic.php?f=6&t=2540 |
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Autor: | jm [ ned úno 19, 2006 2:05 am ] |
Předmět příspěvku: | kompilace blendru / linux / ubuntu |
cau chtel bych si skompilovat blender na ubuntu paaaac mi nechodi linixova verze(game engine) z homesitu. mate nekdo skusenosti s touhle procedurou? kde sou zaludnosti? snazil sem se nainstalovat potrebne knihovny a spustil make vysledek error: Kód: .......... /
Quaternion.h already installed Transform.h already installed Tuple3.h already installed Tuple4.h already installed Vector3.h already installed ====> make all in extern/bFTGL/src g++ -c -Wall -Wno-reorder -DUSE_SUMO_SOLID -pipe -fPIC -DNDEBUG -O2 -DMOZ_NOT_NET -I../include -I/usr/X11R6/include -I/usr/include -I/usr/include/freetype2 FTBitmapGlyph.cpp -o /home/jm/Desktop/blender/obj/linux-glibc2.3.5-i386/extern/ftgl/FTBitmapGlyph.o In file included from FTBitmapGlyph.cpp:3: ../include/FTBitmapGlyph.h:5:22: error: ft2build.h: No such file or directory ../include/FTBitmapGlyph.h:6:10: error: #include expects "FILENAME" or <FILENAME> ../include/FTBitmapGlyph.h:7:10: error: #include expects "FILENAME" or <FILENAME> In file included from ../include/FTBitmapGlyph.h:9, from FTBitmapGlyph.cpp:3: ../include/FTGL.h:44:31: error: GL/gl.h: No such file or directory ../include/FTGL.h:45:32: error: GL/glu.h: No such file or directory In file included from ../include/FTBitmapGlyph.h:10, from FTBitmapGlyph.cpp:3: ../include/FTGlyph.h:5:10: error: #include expects "FILENAME" or <FILENAME> ../include/FTGlyph.h:6:10: error: #include expects "FILENAME" or <FILENAME> In file included from ../include/FTGlyph.h:8, from ../include/FTBitmapGlyph.h:10, from FTBitmapGlyph.cpp:3: ../include/FTBBox.h:5:10: error: #include expects "FILENAME" or <FILENAME> ../include/FTBBox.h:7:10: error: #include expects "FILENAME" or <FILENAME> In file included from ../include/FTBBox.h:10, from ../include/FTGlyph.h:8, from ../include/FTBitmapGlyph.h:10, from FTBitmapGlyph.cpp:3: ../include/FTPoint.h:5:10: error: #include expects "FILENAME" or <FILENAME> ../include/FTPoint.h:6:10: error: #include expects "FILENAME" or <FILENAME> ../include/FTPoint.h:39: error: expected ‘,’ or ‘...’ before ‘&’ token ../include/FTPoint.h:39: error: ISO C++ forbids declaration of ‘FT_Vector’ with no type ../include/FTPoint.h: In constructor ‘FTPoint::FTPoint(int)’: ../include/FTPoint.h:40: error: ‘ft_vector’ was not declared in this scope ../include/FTBBox.h: At global scope: ../include/FTBBox.h:49: error: expected `)' before ‘glyph’ ../include/FTGlyph.h:31: error: expected `)' before ‘glyph’ ../include/FTGlyph.h:65: error: ‘FT_Error’ does not name a type ../include/FTGlyph.h:81: error: ‘FT_Error’ does not name a type ../include/FTBitmapGlyph.h:31: error: expected `)' before ‘glyph’ FTBitmapGlyph.cpp:5: error: expected `)' before ‘glyph’ FTBitmapGlyph.cpp: In member function ‘virtual float FTBitmapGlyph::Render(const FTPoint&)’: FTBitmapGlyph.cpp:57: error: ISO C++ forbids declaration of ‘type name’ with no type FTBitmapGlyph.cpp:57: error: ISO C++ forbids declaration of ‘type name’ with no type FTBitmapGlyph.cpp:57: error: expected primary-expression before ‘const’ FTBitmapGlyph.cpp:57: error: expected `)' before ‘const’ FTBitmapGlyph.cpp:59: error: ‘GL_UNPACK_ROW_LENGTH’ was not declared in this scope FTBitmapGlyph.cpp:59: error: ‘glPixelStorei’ was not declared in this scope FTBitmapGlyph.cpp:60: error: ISO C++ forbids declaration of ‘type name’ with no type FTBitmapGlyph.cpp:60: error: ISO C++ forbids declaration of ‘type name’ with no type FTBitmapGlyph.cpp:60: error: expected primary-expression before ‘const’ FTBitmapGlyph.cpp:60: error: expected `)' before ‘const’ FTBitmapGlyph.cpp:62: error: ISO C++ forbids declaration of ‘type name’ with no type FTBitmapGlyph.cpp:62: error: ISO C++ forbids declaration of ‘type name’ with no type FTBitmapGlyph.cpp:62: error: expected primary-expression before ‘const’ FTBitmapGlyph.cpp:62: error: expected `)' before ‘const’ make[2]: *** [/home/jm/Desktop/blender/obj/linux-glibc2.3.5-i386/extern/ftgl/FTBitmapGlyph.o] Error 1 make[1]: *** [all] Error 1 make: *** [all] Error 1 root@iris:~/Desktop/blender HELLLLLLLP jm |
Autor: | viduka [ ned úno 19, 2006 12:03 pm ] |
Předmět příspěvku: | |
mas inainstalovanej balicek libfreetype-dev ? to by mohlo pomoct |
Autor: | 6xx [ ned úno 19, 2006 2:03 pm ] |
Předmět příspěvku: | |
...a header soubory pro OGL, treba Mesu |
Autor: | jm [ stř úno 22, 2006 1:02 am ] |
Předmět příspěvku: | |
re vidulka: mam libfreetype6 FreeType 2 font engine, shared library files ale ne dev re 6xx: mam cartu s opengl podporou, tak snad nepotrebuju Mesa..? jm |
Autor: | 6xx [ stř úno 22, 2006 10:18 am ] |
Předmět příspěvku: | |
to by ses divil Do ze ma podporu grafika je programum jedno, musi prece komunikovat pomoci nejakejch funkci a ty jim samostatny hardware neposkytne, potrebujes knihovny. V proprietarnich ovladacich od nvidie i ati jsou opengl knihovny, ale ne vsechny ktere jsou potrebne ke zkompilovani blenderu (napr. staticke) takze mesu musis pouzit tak jako tak |
Autor: | viduka [ stř úno 22, 2006 9:12 pm ] |
Předmět příspěvku: | |
jm, nainstali si i dev balicky, ty obsahujou hlavickovy soubory z kterejch se blender kompiluje, aspon myslim btw. v nicku nemam L |
Autor: | jm [ stř bře 15, 2006 9:00 pm ] |
Předmět příspěvku: | |
cau tak posledni verze meho pokusu je ze sem pouzil scons a ten mi vypsal tuhle chybu Kód: Compiling ==> 'FTBitmapGlyph.cpp'
In file included from extern/bFTGL/src/FTBitmapGlyph.cpp:3: extern/bFTGL/include/FTBitmapGlyph.h:5:22: error: ft2build.h: No such file or directory extern/bFTGL/include/FTBitmapGlyph.h:6:10: error: #include expects "FILENAME" or <FILENAME> extern/bFTGL/include/FTBitmapGlyph.h:7:10: error: #include expects "FILENAME" or <FILENAME> In file included from extern/bFTGL/include/FTBitmapGlyph.h:10, from extern/bFTGL/src/FTBitmapGlyph.cpp:3: extern/bFTGL/include/FTGlyph.h:5:10: error: #include expects "FILENAME" or <FILENAME> extern/bFTGL/include/FTGlyph.h:6:10: error: #include expects "FILENAME" or <FILENAME> In file included from extern/bFTGL/include/FTGlyph.h:8, from extern/bFTGL/include/FTBitmapGlyph.h:10, from extern/bFTGL/src/FTBitmapGlyph.cpp:3: extern/bFTGL/include/FTBBox.h:5:10: error: #include expects "FILENAME" or <FILENAME> extern/bFTGL/include/FTBBox.h:7:10: error: #include expects "FILENAME" or <FILENAME> In file included from extern/bFTGL/include/FTBBox.h:10, from extern/bFTGL/include/FTGlyph.h:8, from extern/bFTGL/include/FTBitmapGlyph.h:10, from extern/bFTGL/src/FTBitmapGlyph.cpp:3: extern/bFTGL/include/FTPoint.h:5:10: error: #include expects "FILENAME" or <FILENAME> extern/bFTGL/include/FTPoint.h:6:10: error: #include expects "FILENAME" or <FILENAME> extern/bFTGL/include/FTPoint.h:39: error: expected ‘,’ or ‘...’ before ‘&’ token extern/bFTGL/include/FTPoint.h:39: error: ISO C++ forbids declaration of ‘FT_Vector’ with no type extern/bFTGL/include/FTPoint.h: In constructor ‘FTPoint::FTPoint(int)’: extern/bFTGL/include/FTPoint.h:40: error: ‘ft_vector’ was not declared in this scope extern/bFTGL/include/FTBBox.h: At global scope: extern/bFTGL/include/FTBBox.h:49: error: expected `)' before ‘glyph’ extern/bFTGL/include/FTGlyph.h:31: error: expected `)' before ‘glyph’ extern/bFTGL/include/FTGlyph.h:65: error: ‘FT_Error’ does not name a type extern/bFTGL/include/FTGlyph.h:81: error: ‘FT_Error’ does not name a type extern/bFTGL/include/FTBitmapGlyph.h:31: error: expected `)' before ‘glyph’ extern/bFTGL/src/FTBitmapGlyph.cpp:5: error: expected `)' before ‘glyph’ scons: *** [/home/jm/Desktop/bf-blender/build/linux2/extern/bFTGL/src/FTBitmapGlyph.o] Error 1 scons: building terminated because of error skouselmsem to prez hmake sem z toho zmatenej. source code ze stranek blendru neskompiluju ani nahodou, a tahle cvs verze co mam mi hazi porad tuhle chybu at uz pouziju hmake nebo scons. mimochodem, docela si nevim rady co s updejtama v ubuntu. protoze kdyz je aplikuju jak chodej, je to vzdycky na preinstalaci alsy a nvidia drivru a sposutu veci pak nejde. rozhod sem se ty updejty neinstalovat. prozatim. jm |
Autor: | jm [ sob bře 18, 2006 6:12 am ] |
Předmět příspěvku: | |
musel sem preinstalovat ubuntu, nastesti sem mel zalohu takze me to trvalo asi 7min. updejtoval sem ho co to dalo a nainstaloval sem novy nvidia drivry 1.0-8178 podle tohohle manualu http://www.zwhlug.nl/content/nvidia_nvi ... reezy_5_10 ------------------ update: tak se to vyplatilo. vsechno beha, poprvy sem videl realtime aplikaci s 16x antialiasingem :p a fungujou mi i sejdry v blendru.... jo i blender mi na tom uz bezi...teda slo o to rozebehnout engine. jeste se pokusim skompilovat svuj, ale zatim mi hry behaj na 260fps ku 60fps na woknech jadro 2.6.12-10-386 jm |
Autor: | jm [ sob bře 25, 2006 4:44 am ] |
Předmět příspěvku: | |
jen takovej bombonek http://www.gizmodo.com/gadgets/pcs/mini-pc-162914.php kdyby ste nekdo chteli treba roztomile ubuntu na necem jeste roztomilejsim. ...sem to trochu prehnal s tou roztomilosti jm |
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