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kompilace blendru / linux / ubuntu
http://blender3d.cz/forum/viewtopic.php?f=6&t=2540
Stránka 11

Autor:  jm [ ned úno 19, 2006 2:05 am ]
Předmět příspěvku:  kompilace blendru / linux / ubuntu

cau

chtel bych si skompilovat blender na ubuntu paaaac mi nechodi linixova verze(game engine) z homesitu.

mate nekdo skusenosti s touhle procedurou?
kde sou zaludnosti?
snazil sem se nainstalovat potrebne knihovny a spustil make
vysledek error:
Kód:
   ..........
  Quaternion.h already installed
    Transform.h already installed
    Tuple3.h already installed
    Tuple4.h already installed
    Vector3.h already installed
====> make all in extern/bFTGL/src
g++ -c -Wall -Wno-reorder -DUSE_SUMO_SOLID -pipe -fPIC -DNDEBUG -O2 -DMOZ_NOT_NET -I../include -I/usr/X11R6/include -I/usr/include -I/usr/include/freetype2  FTBitmapGlyph.cpp -o /home/jm/Desktop/blender/obj/linux-glibc2.3.5-i386/extern/ftgl/FTBitmapGlyph.o
In file included from FTBitmapGlyph.cpp:3:
../include/FTBitmapGlyph.h:5:22: error: ft2build.h: No such file or directory
../include/FTBitmapGlyph.h:6:10: error: #include expects "FILENAME" or <FILENAME>
../include/FTBitmapGlyph.h:7:10: error: #include expects "FILENAME" or <FILENAME>
In file included from ../include/FTBitmapGlyph.h:9,
                 from FTBitmapGlyph.cpp:3:
../include/FTGL.h:44:31: error: GL/gl.h: No such file or directory
../include/FTGL.h:45:32: error: GL/glu.h: No such file or directory
In file included from ../include/FTBitmapGlyph.h:10,
                 from FTBitmapGlyph.cpp:3:
../include/FTGlyph.h:5:10: error: #include expects "FILENAME" or <FILENAME>
../include/FTGlyph.h:6:10: error: #include expects "FILENAME" or <FILENAME>
In file included from ../include/FTGlyph.h:8,
                 from ../include/FTBitmapGlyph.h:10,
                 from FTBitmapGlyph.cpp:3:
../include/FTBBox.h:5:10: error: #include expects "FILENAME" or <FILENAME>
../include/FTBBox.h:7:10: error: #include expects "FILENAME" or <FILENAME>
In file included from ../include/FTBBox.h:10,
                 from ../include/FTGlyph.h:8,
                 from ../include/FTBitmapGlyph.h:10,
                 from FTBitmapGlyph.cpp:3:
../include/FTPoint.h:5:10: error: #include expects "FILENAME" or <FILENAME>
../include/FTPoint.h:6:10: error: #include expects "FILENAME" or <FILENAME>
../include/FTPoint.h:39: error: expected ‘,’ or ‘...’ before ‘&’ token
../include/FTPoint.h:39: error: ISO C++ forbids declaration of ‘FT_Vector’ with no type
../include/FTPoint.h: In constructor ‘FTPoint::FTPoint(int)’:
../include/FTPoint.h:40: error: ‘ft_vector’ was not declared in this scope
../include/FTBBox.h: At global scope:
../include/FTBBox.h:49: error: expected `)' before ‘glyph’
../include/FTGlyph.h:31: error: expected `)' before ‘glyph’
../include/FTGlyph.h:65: error: ‘FT_Error’ does not name a type
../include/FTGlyph.h:81: error: ‘FT_Error’ does not name a type
../include/FTBitmapGlyph.h:31: error: expected `)' before ‘glyph’
FTBitmapGlyph.cpp:5: error: expected `)' before ‘glyph’
FTBitmapGlyph.cpp: In member function ‘virtual float FTBitmapGlyph::Render(const FTPoint&)’:
FTBitmapGlyph.cpp:57: error: ISO C++ forbids declaration of ‘type name’ with no type
FTBitmapGlyph.cpp:57: error: ISO C++ forbids declaration of ‘type name’ with no type
FTBitmapGlyph.cpp:57: error: expected primary-expression before ‘const’
FTBitmapGlyph.cpp:57: error: expected `)' before ‘const’
FTBitmapGlyph.cpp:59: error: ‘GL_UNPACK_ROW_LENGTH’ was not declared in this scope
FTBitmapGlyph.cpp:59: error: ‘glPixelStorei’ was not declared in this scope
FTBitmapGlyph.cpp:60: error: ISO C++ forbids declaration of ‘type name’ with no type
FTBitmapGlyph.cpp:60: error: ISO C++ forbids declaration of ‘type name’ with no type
FTBitmapGlyph.cpp:60: error: expected primary-expression before ‘const’
FTBitmapGlyph.cpp:60: error: expected `)' before ‘const’
FTBitmapGlyph.cpp:62: error: ISO C++ forbids declaration of ‘type name’ with no type
FTBitmapGlyph.cpp:62: error: ISO C++ forbids declaration of ‘type name’ with no type
FTBitmapGlyph.cpp:62: error: expected primary-expression before ‘const’
FTBitmapGlyph.cpp:62: error: expected `)' before ‘const’
make[2]: *** [/home/jm/Desktop/blender/obj/linux-glibc2.3.5-i386/extern/ftgl/FTBitmapGlyph.o] Error 1
make[1]: *** [all] Error 1
make: *** [all] Error 1
root@iris:~/Desktop/blender
/

HELLLLLLLP

jm

Autor:  viduka [ ned úno 19, 2006 12:03 pm ]
Předmět příspěvku: 

mas inainstalovanej balicek libfreetype-dev ? to by mohlo pomoct :-)

Autor:  6xx [ ned úno 19, 2006 2:03 pm ]
Předmět příspěvku: 

...a header soubory pro OGL, treba Mesu

Autor:  jm [ stř úno 22, 2006 1:02 am ]
Předmět příspěvku: 

re vidulka:
mam
libfreetype6
FreeType 2 font engine, shared library files
ale ne dev

re 6xx:
mam cartu s opengl podporou, tak snad nepotrebuju Mesa..?
jm

Autor:  6xx [ stř úno 22, 2006 10:18 am ]
Předmět příspěvku: 

to by ses divil :wink:
Do ze ma podporu grafika je programum jedno, musi prece komunikovat pomoci nejakejch funkci a ty jim samostatny hardware neposkytne, potrebujes knihovny. V proprietarnich ovladacich od nvidie i ati jsou opengl knihovny, ale ne vsechny ktere jsou potrebne ke zkompilovani blenderu (napr. staticke) takze mesu musis pouzit tak jako tak

Autor:  viduka [ stř úno 22, 2006 9:12 pm ]
Předmět příspěvku: 

jm, nainstali si i dev balicky, ty obsahujou hlavickovy soubory z kterejch se blender kompiluje, aspon myslim :-)
btw. v nicku nemam L :-D

Autor:  jm [ stř bře 15, 2006 9:00 pm ]
Předmět příspěvku: 

cau tak posledni verze meho pokusu je ze sem pouzil scons a ten mi vypsal tuhle chybu
Kód:
Compiling ==> 'FTBitmapGlyph.cpp'
In file included from extern/bFTGL/src/FTBitmapGlyph.cpp:3:
extern/bFTGL/include/FTBitmapGlyph.h:5:22: error: ft2build.h: No such file or directory
extern/bFTGL/include/FTBitmapGlyph.h:6:10: error: #include expects "FILENAME" or <FILENAME>
extern/bFTGL/include/FTBitmapGlyph.h:7:10: error: #include expects "FILENAME" or <FILENAME>
In file included from extern/bFTGL/include/FTBitmapGlyph.h:10,
                 from extern/bFTGL/src/FTBitmapGlyph.cpp:3:
extern/bFTGL/include/FTGlyph.h:5:10: error: #include expects "FILENAME" or <FILENAME>
extern/bFTGL/include/FTGlyph.h:6:10: error: #include expects "FILENAME" or <FILENAME>
In file included from extern/bFTGL/include/FTGlyph.h:8,
                 from extern/bFTGL/include/FTBitmapGlyph.h:10,
                 from extern/bFTGL/src/FTBitmapGlyph.cpp:3:
extern/bFTGL/include/FTBBox.h:5:10: error: #include expects "FILENAME" or <FILENAME>
extern/bFTGL/include/FTBBox.h:7:10: error: #include expects "FILENAME" or <FILENAME>
In file included from extern/bFTGL/include/FTBBox.h:10,
                 from extern/bFTGL/include/FTGlyph.h:8,
                 from extern/bFTGL/include/FTBitmapGlyph.h:10,
                 from extern/bFTGL/src/FTBitmapGlyph.cpp:3:
extern/bFTGL/include/FTPoint.h:5:10: error: #include expects "FILENAME" or <FILENAME>
extern/bFTGL/include/FTPoint.h:6:10: error: #include expects "FILENAME" or <FILENAME>
extern/bFTGL/include/FTPoint.h:39: error: expected ‘,’ or ‘...’ before ‘&’ token
extern/bFTGL/include/FTPoint.h:39: error: ISO C++ forbids declaration of ‘FT_Vector’ with no type
extern/bFTGL/include/FTPoint.h: In constructor ‘FTPoint::FTPoint(int)’:
extern/bFTGL/include/FTPoint.h:40: error: ‘ft_vector’ was not declared in this scope
extern/bFTGL/include/FTBBox.h: At global scope:
extern/bFTGL/include/FTBBox.h:49: error: expected `)' before ‘glyph’
extern/bFTGL/include/FTGlyph.h:31: error: expected `)' before ‘glyph’
extern/bFTGL/include/FTGlyph.h:65: error: ‘FT_Error’ does not name a type
extern/bFTGL/include/FTGlyph.h:81: error: ‘FT_Error’ does not name a type
extern/bFTGL/include/FTBitmapGlyph.h:31: error: expected `)' before ‘glyph’
extern/bFTGL/src/FTBitmapGlyph.cpp:5: error: expected `)' before ‘glyph’
scons: *** [/home/jm/Desktop/bf-blender/build/linux2/extern/bFTGL/src/FTBitmapGlyph.o] Error 1
scons: building terminated because of error


skouselmsem to prez hmake sem z toho zmatenej.
source code ze stranek blendru neskompiluju ani nahodou, a tahle cvs verze co mam mi hazi porad tuhle chybu at uz pouziju hmake nebo scons.


mimochodem, docela si nevim rady co s updejtama v ubuntu. protoze kdyz je aplikuju jak chodej, je to vzdycky na preinstalaci alsy a nvidia drivru a sposutu veci pak nejde. rozhod sem se ty updejty neinstalovat. prozatim.

jm

Autor:  jm [ sob bře 18, 2006 6:12 am ]
Předmět příspěvku: 

musel sem preinstalovat ubuntu, nastesti sem mel zalohu takze me to trvalo asi 7min.

updejtoval sem ho co to dalo a nainstaloval sem novy nvidia drivry 1.0-8178
podle tohohle manualu
http://www.zwhlug.nl/content/nvidia_nvi ... reezy_5_10
------------------
update:
tak se to vyplatilo. vsechno beha, poprvy sem videl realtime aplikaci s 16x antialiasingem :p a fungujou mi i sejdry v blendru.... jo i blender mi na tom uz bezi...teda slo o to rozebehnout engine.
jeste se pokusim skompilovat svuj, ale zatim mi hry behaj na 260fps ku 60fps na woknech

jadro 2.6.12-10-386

jm :twisted:

Autor:  jm [ sob bře 25, 2006 4:44 am ]
Předmět příspěvku: 

jen takovej bombonek
http://www.gizmodo.com/gadgets/pcs/mini-pc-162914.php
kdyby ste nekdo chteli treba roztomile ubuntu na necem jeste roztomilejsim.
...sem to trochu prehnal s tou roztomilosti

jm

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