Ok teď tady mám celý log z jedné práce
[2010-Feb-07 16:54:11 Info: 0] Loading OpenEXR Texture: 'C:\Documents and Settings\FEARFUL\Dokumenty\hdri mapy\pack2\Kopie - studio024.exr'... [2010-Feb-07 16:54:11 Info: 0] 2000x1000 (3 channels) [2010-Feb-07 16:54:11 Info: 0] Loading Cimg Texture: 'C:\Documents and Settings\FEARFUL\Dokumenty\blender saves\textures\117090_brushed_metal.bmp'... [2010-Feb-07 16:54:11 Info: 0] 300x224 (3 channels) [2010-Feb-07 16:54:11 Info: 0] Memory used for imagemap 'C:\Documents and Settings\FEARFUL\Dokumenty\blender saves\textures\117090_brushed_metal.bmp': 196KBytes [2010-Feb-07 16:55:22 Debug: 0] Compiled scene size: 171638KBytes [2010-Feb-07 16:55:22 Debug: 0] Mesh: accel = none (global), triangles = 1920 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:22 Debug: 0] Mesh: accel = none (global), triangles = 13680 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:22 Debug: 0] Mesh: accel = none (global), triangles = 13680 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:22 Debug: 0] Mesh: accel = none (global), triangles = 13680 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:22 Debug: 0] Mesh: accel = none (global), triangles = 13680 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:22 Debug: 0] Mesh: accel = none (global), triangles = 13680 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:22 Debug: 0] Mesh: accel = none (global), triangles = 4018 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:22 Debug: 0] Mesh: accel = none (global), triangles = 4046 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:22 Debug: 0] Mesh: accel = none (global), triangles = 446 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:22 Debug: 0] Mesh: accel = none (global), triangles = 462 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:22 Debug: 0] Mesh: accel = none (global), triangles = 13312 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:22 Debug: 0] Mesh: accel = none (global), triangles = 2048 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:22 Debug: 0] Mesh: accel = none (global), triangles = 12384 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:22 Debug: 0] Mesh: accel = none (global), triangles = 12384 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:22 Debug: 0] Mesh: accel = none (global), triangles = 721 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:22 Debug: 0] Mesh: accel = none (global), triangles = 96 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:22 Debug: 0] Mesh: accel = none (global), triangles = 26368 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:22 Debug: 0] Mesh: accel = none (global), triangles = 6528 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:22 Debug: 0] Mesh: accel = none (global), triangles = 10240 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:22 Debug: 0] Mesh: accel = none (global), triangles = 512 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:22 Debug: 0] Mesh: accel = none (global), triangles = 2624 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:22 Debug: 0] Mesh: accel = none (global), triangles = 8032 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:22 Debug: 0] Mesh: accel = none (global), triangles = 6912 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:22 Debug: 0] Mesh: accel = none (global), triangles = 2904 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:23 Debug: 0] Mesh: accel = none (global), triangles = 101760 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:23 Debug: 0] Mesh: accel = none (global), triangles = 18704 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:23 Debug: 0] Mesh: accel = none (global), triangles = 64 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:23 Debug: 0] Mesh: accel = none (global), triangles = 64 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:23 Debug: 0] Mesh: accel = none (global), triangles = 64 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:23 Debug: 0] Mesh: accel = none (global), triangles = 64 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:23 Debug: 0] Mesh: accel = none (global), triangles = 14848 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:23 Debug: 0] Mesh: accel = none (global), triangles = 14656 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:23 Debug: 0] Mesh: accel = none (global), triangles = 9488 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:23 Debug: 0] Mesh: accel = none (global), triangles = 16912 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:23 Debug: 0] Mesh: accel = none (global), triangles = 9488 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:23 Debug: 0] Mesh: accel = none (global), triangles = 16912 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:23 Debug: 0] Mesh: accel = none (global), triangles = 640 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:23 Debug: 0] Mesh: accel = kdtree, triangles = 299008 bary, quads = 0 quadrilateral [2010-Feb-07 16:55:23 Debug: 0] Building KDTree, primitives: 299008 [2010-Feb-07 16:55:28 Debug: 0] Mesh: accel = none (global), triangles = 118592 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:28 Debug: 0] Mesh: accel = kdtree, triangles = 304000 bary, quads = 0 quadrilateral [2010-Feb-07 16:55:28 Debug: 0] Building KDTree, primitives: 304000 [2010-Feb-07 16:55:32 Debug: 0] Mesh: accel = none (global), triangles = 25496 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:32 Debug: 0] Mesh: accel = none (global), triangles = 25496 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:32 Debug: 0] Mesh: accel = none (global), triangles = 25496 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:32 Debug: 0] Mesh: accel = none (global), triangles = 25496 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:32 Debug: 0] Mesh: accel = none (global), triangles = 25496 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:32 Debug: 0] Mesh: accel = none (global), triangles = 25496 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:32 Debug: 0] Mesh: accel = none (global), triangles = 25496 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:32 Debug: 0] Mesh: accel = none (global), triangles = 25496 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:32 Debug: 0] Mesh: accel = none (global), triangles = 87248 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:32 Debug: 0] Mesh: accel = none (global), triangles = 87248 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:32 Debug: 0] Mesh: accel = none (global), triangles = 13680 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:32 Debug: 0] Mesh: accel = kdtree, triangles = 314640 bary, quads = 0 quadrilateral [2010-Feb-07 16:55:32 Debug: 0] Building KDTree, primitives: 314640 [2010-Feb-07 16:55:36 Debug: 0] Mesh: accel = none (global), triangles = 118592 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:36 Debug: 0] Mesh: accel = kdtree, triangles = 299008 bary, quads = 0 quadrilateral [2010-Feb-07 16:55:36 Debug: 0] Building KDTree, primitives: 299008 [2010-Feb-07 16:55:41 Debug: 0] Mesh: accel = none (global), triangles = 640 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:41 Debug: 0] Mesh: accel = none (global), triangles = 9264 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:41 Debug: 0] Mesh: accel = none (global), triangles = 18528 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:41 Debug: 0] Mesh: accel = kdtree, triangles = 441080 bary, quads = 0 quadrilateral [2010-Feb-07 16:55:42 Debug: 0] Building KDTree, primitives: 441080 [2010-Feb-07 16:55:48 Debug: 0] Mesh: accel = kdtree, triangles = 441080 bary, quads = 0 quadrilateral [2010-Feb-07 16:55:48 Debug: 0] Building KDTree, primitives: 441080 [2010-Feb-07 16:55:55 Debug: 0] Mesh: accel = none (global), triangles = 10 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:55 Debug: 0] Mesh: accel = none (global), triangles = 48768 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:55 Debug: 0] Mesh: accel = none (global), triangles = 18048 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:55 Debug: 0] Mesh: accel = none (global), triangles = 33600 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:55 Debug: 0] Mesh: accel = none (global), triangles = 33600 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:55 Debug: 0] Mesh: accel = none (global), triangles = 19776 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:55 Debug: 0] Mesh: accel = none (global), triangles = 4944 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:55 Debug: 0] Mesh: accel = none (global), triangles = 137872 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:55 Debug: 0] Mesh: accel = none (global), triangles = 137872 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:55 Debug: 0] Mesh: accel = none (global), triangles = 11568 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:55 Debug: 0] Mesh: accel = none (global), triangles = 8704 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:55 Debug: 0] Mesh: accel = none (global), triangles = 2944 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:55 Debug: 0] Mesh: accel = none (global), triangles = 7552 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:55 Debug: 0] Mesh: accel = none (global), triangles = 26544 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:55 Debug: 0] Mesh: accel = none (global), triangles = 6432 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:55 Debug: 0] Mesh: accel = none (global), triangles = 512 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:55 Debug: 0] Mesh: accel = none (global), triangles = 256 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:55 Debug: 0] Mesh: accel = none (global), triangles = 3104 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:55 Debug: 0] Mesh: accel = none (global), triangles = 2560 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:55 Debug: 0] Mesh: accel = none (global), triangles = 3696 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:55 Debug: 0] Mesh: accel = none (global), triangles = 4224 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:55 Debug: 0] Mesh: accel = none (global), triangles = 14848 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:55 Debug: 0] Mesh: accel = none (global), triangles = 4736 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:55 Debug: 0] Mesh: accel = none (global), triangles = 512 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:55 Debug: 0] Mesh: accel = none (global), triangles = 16320 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:55 Debug: 0] Mesh: accel = none (global), triangles = 6528 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:55 Debug: 0] Mesh: accel = none (global), triangles = 6528 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:55 Debug: 0] Mesh: accel = none (global), triangles = 11136 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:55 Debug: 0] Mesh: accel = none (global), triangles = 1728 wald, quads = 0 quadrilateral [2010-Feb-07 16:55:56 Debug: 0] Mesh: accel = none (global), triangles = 195536 wald, quads = 0 quadrilateral
potom nastane chybová hláška Microsoft Visual C++ Runtime library
C:Program Files/Luxrender/Luxrender.exe
The aplication has requested the runtime to terminate it an unusual way. Please contact the aplications support team for more information.
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